This was a really silly and creative game. :D
I like the way the whole game used and reused such a small number of rooms.
The main issue is that the physics were really frustrating to deal with. I'd get trapped in boxes all the time, boxes would phase through my webs, and... the star ball. (- _ -)
The star ball would float off into those red cross things no matter how softly I tried to nudge it or how many webs I used to guide it. The concept of that puzzle is so cool, but every time that ball got reset back to the start felt awful and unfair. Fixing the physics sounds like a huge undertaking though, so I get why it's like this. >.<
Overall, all the puzzles were nice though! They were all interesting and pretty varied. (That includes the star ball, once it finally works)
I really liked using the webs to stick those boxes in place. (^o^)
And then there's twists on that!? :O
Figuring out which place fit which new ability was also a joy.