Very enjoyable entry! I reached what I think was the very end of the game, past the double jump.
The game felt really good to control, with great animations, FX and polish. Everything felt alive and bouncy. The music was also pleasant. I appreciate there was a thorough tutorial and difficulty ramp up. It felt more like a pure platformer than a metroidvania, though I enjoyed the optional collectibles and the way the level looped on itself.
My only gripe with the game was the wall running: it felt finicky. Half of the time it would turn into a wall slide instead, which led to my death. I kinda feel like I abused the aerial attack sometimes to get back on track or skip some parts. Other than that, I feel like the punch could use a combo animation, but it's more of a suggestion for your main project.
Good job!