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This reminded me of the older Pokemon and Final Fantasy turn-based games.  I found it difficult to beat even one monster, let alone seven and I felt like it might have been because I didn't clearly understand the instructions and/or mechanics of how the game was designed.  It seemed like my character wasn't doing any damage.  Very good job with player feedback as to health and stamina and win/lose for the battle.  Maybe a little delay to allow the player to read feedback before it disappears.  Has  a lot of potential to be an awesome turn-based game.