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Right off the bat, this is beside the game details, but I really liked how there was a set system (iPhone 16) that this game is supposed to be run on. Gameplay-wise, the game is really fun, honestly. It controls fast, plays well, and it feels very responsive. I will say that it seems somewhat easy if you just hold down to continue to shoot forever, so maybe an implementation of a cooldown for the player if they hold down for too long could be an interesting countermeasure to that. I think that the graphics looked great but some sprites could have telegraphed what they are to the player a bit better, or perhaps the intro screen could explain what some things are. Otherwise, amazing game!