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Quick question about the invisibility cap. Its says, if I use it, I avoid the fight. But then it says I get the points for defeating the avoided enemy. So I have not actually fought the enemy because I avoided it with the skull cap. 

So what happens then. Does the enemy stay in this location until I come back and then I have to fight it next time round?

If I get the points without fighting, does the enemy stay in this place? Will it have new points when I come back?

Or is the idea that putting on the invisibility cap means automatically having defeated the enemy? So you take its points but not the rest of their loot?

I would be grateful for your aid in clarifying this point. Thanks


Also, in the character advancement chapter, it says I advance if I have been to 12 places and SPEND at least 15 points. I have not seen where or how I can spend points yet. Is it supposed to say SPEND or should it actually say, once you gathered or collected 15 points?

Thanks for your help.

Best regards

Zorsha



Thanks for your questions!

1) I would say (and play) that if enemy avoided with invisibility cap is defeated, it's not longer haunting the location when you'll come back. You can explain it fiction-wise by assuming that opponent left because it was bored by the lack of a victim. Also, the reason for such ruling is that you shouldn't get double-points for one enemy in case you would return and defeat it "again" in a fight. Of course, you may make your game run harder by assuming that avoided enemy stays on the location, ready for a fight when you'll return, and gives no additional points after being defetead for the second time :)

2) you have to spend points to get an advancement - do it as character is advancing, like paying for something :)