There's nothing that makes me feel more stupid than playing an FdRstar jam game (Matchmaker's Loop does make me feel a bit stupid, but more so because I'm in writing moment haven't finished it yet...) That's not to say I don't appreciate innovative ways to gameify VNs! It's clear the creator cares as much about game design as narrative design, and the minigame for this one will be enjoyable for anyone who wouldn't fail an IQ test (and you may ask "can one fail those?" To which I refuse to answer <3)
The art is really good - the sprites both look amazing and are super expressive. The robot deer especially, as the artist utilises the fact that he's a robot to enhance expressions with things like the horns popping out when he's surprised. There's also some animations used well for comedic moments, where sound effects also play their part.
I also found the world building to be interesting and strong - humans in FVNs can be a bit hit or miss, but this game makes a good case for their inclusion as they're part of a three-way dynamic for how the world functions. The writing also has that comedic flair I've come to expect and love from FdRstar, who plays around with the fourth wall without it ever feeling like it's intrusive.
My only real issue is that the story spends practically its entire runtime on world building and setup of character dynamics, and then it ends very abruptly. So abruptly I for a moment thought something went wrong, as it felt like the narrative was just about to go into a second half. (And worse, I'll never know if Clanko's new body is as hot as his original one was </3 )