I just tried it on my real amiga wow that's super impressive, coming from someone who knows the original very well! the only thing that is missing is the ability to shoot while tapping the joystick for faster shoot rate. Incredible for a game that doesn't even use the arcade code. Bloody well done!!!
Viewing post in Ghosts'n'Goblins Amiga AGA demo comments
Thank you, I spent a lot of time making it resemble the arcade game, and I am also a "GnG veteran", so replicating that feeling was my priority, even though it is just a demo. I am well aware that some small details are still missing, such as what you mentioned about moving forward and shooting, and I have partially implemented something similar when you are close to the end-of-level boss. From a distance, there is a certain number of shots you can fire, while up close, that number increases. Other little things are missing, but at a certain point, I had to stop and be satisfied.