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dude i love it if you post a devlog of how do you manage to make some parts of that is realy beautiful

What part would you like to know about?

about how do you trick to make the shadow 3d character is 2 models right.  but the size is diferent or is just a cam angle. 

this remember mi a litle bit of stands from jojo

(+1)

yeah its the same model with an emissive texture, the camera for that layer is offset by 5 on the Z axis and slightly zoomed out