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Thanks! I'm glad you liked it. The sprint was more just a little more speed to help navigate faster - I hadn't really decided on a function for it (possibly more of a dash or something would have been better).

There was a little bit of code added to the enemies that made them slower when travelling through light that wasn't their own - in an attempt to help with some of the swarming.. but yeah, I admit it's more of a "run for your life and take out the stragglers" kiting kind of design in the end