Thank you so much, glad you had liked that version and had found the third ending ! Just seeing your comment now, I just uploaded a new build actually haha, thank you for the suggestion also !
drareeg had been so kind to give me feedback and pointed out the exact same problem you did. The running backwards thing was not a bug, basically I wanted to spook the player by having the game take full control of the input. Didn't have the intended effect, and it was indeed making the text difficult to read. I had initially pushed a hotfix to be able to pause while running backwards to read the text but it caused other problems.
Really thought a lot today about how to fix all that and ended up completely changing this ending, as well as the text and music for it :)
In case you were curious, in that initial version you played the true ending was hidden in the keybindings, the ending with the camera was meant to give a hint to press T to be teleported to the true ending. With playtests I saw that the hint was way too obscure, no one found it.
That's a concept I'd like to work on at some point, hiding things in keybindings or cheat codes, but with the 20-second rule for this jam, I didn't find a good way to make player onboarding for it, so I discarded it too, that was kinda trying to cram two game concepts together and it just took both concepts down !
Would really appreciate your feedback on that new version if you can spare me some time :)