Hello sir, I noticed something about the Sprite Animator Behavior. If I'm doing something wrong I'm not quite sure what it is, but if it's something about the script, I hope this helps. I have a texture that I'm applying as Transparent(Add). In the behavior, if I have the material index set to 1, it's fine, it plays, but minus the Transparent Add. If I change the index to 12 or 13 (just to see) and it doesn't play. It just shows the whole sprite sheet but with the Transparent Add. There's also an error saying "Could not set material property, invalid material index."

