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Reminds me of Sonic 3D collecting all the flickies.  The occasional grid line flicker and warping camera when you exit rooms is a bit jarring, and one time I died because an enemy had pathed in front of the door as I exited the house and I had no time to move because the camera was still catching up.

Fun game, probably could have benefited from a bit more playtesting!

Thanks for playing!

You are totally right about the technical issues. I was actually aware of them (especially the jarring camera transition and the unfair enemy placement at the door), but I admittedly managed my time poorly during the jam. I spent too much time on other things and simply ran out of time to fix those bugs before the deadline. Definitely a lesson learned for the next project!

Thanks again for the feedback!