IDK if there is a good way to submit feedback but the game has a serious bug with regards to tracking day ending events. Say you start an event that will end the day in the Evening sometimes it'll also trigger an event that is going to randomly happen at night. Then when it gets to morning you get the conclusion to one event and have to go to sleep the next night to get the conclusion to the next event. You need some kind of flag that keeps events from firing off and breaking the story sequence.