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For some reason I really like world maps, so you hit the right spot there. The minimal RPG setup limited to three statistics means you're not over-complicating matters, perfect for a short game jam experience. I wasn’t entirely sure what the win conditions were for the skill checks, which made some outcomes hard to read. The art when choosing the starting character was lovely, I would have liked to see more use of it during the game to literally add more character. The events are well written and the right length, not overloading me with text. Overall it really scratched my world-map itch and even got me inspired to make something similar someday.