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First of all, I really like the diagonal style you guys went for, and the models all look really nice. Unfortunately, this game feels relatively unplayable, due to the fact that there is almost no feedback, visual or audio, for hitting enemies. It is impossible to tell when you land a hit or not, or tell how much damage that hit did. On top of that, it's insanely easy to just get stunlocked by enemies attacking you, meaning that you die instantly. The only way I was able to complete this game was by abusing the bug that caused enemies to break on restart. I really wish this game was more fun, because it seems like you guys had a really cool vision. I'll list some other bugs/problems I found, in no particular order:

- Key objects sometimes gave 2 keys instead of one

- Weapons reset when changing levels, not sure if this is intended or not

- Gates have no indication of what is needed for them to open, it seems like each gate has a required number of keys, but I'm not sure

- Walls are incredibly visually glitchy, which felt awful to look at

- Detection for picking up weapons is way too small, the only way I could pick them up was by slightly clipping in to the corner

Overall, I think this game has a lot of promise, and I think it could be really fun, but there are some glaring issues right now that prevent me from enjoying it.