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Sadly rather buggy (for example pressing start on the game over screen is a softlock) and sloppy (no d-pad support, countless inaccuracies)

I can't replicate the soft lock on either the Web or Windows version. D-Pad support is something I realized after that I forgot to map as I don't play with the D-Pad.  If I decide to add in the 3rd dungeon, I'll revisit all the lacking stuff.