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[x/p from thread] Very imaginative little game.  It seems like it'd be interesting to learn but unfortunately the controls and lack of direction really make it too unapproachable.  There seemed to be some difficulty problems (opposite team was really too good at catching outs.  A good strategy seemed to be defensive walls but it wasn't very fun) and oddness of control (trying to get the ball going in any specific direction, especially on the fly like that with the camera bouncing, just wasn't happening).  Besides that, there seems like it would be a neat little old-school baseball game with a trippy setting if the systems could be iterated out.  I'm definitely impressed with the amount of systems involved!  Oh, I also noticed that the audio seemed to jump between whisper quiet and loud?

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Thank you! I agree; I definitely would have wanted to balance the difficulty and such a lot more if I had more time. Most of the audio is generated on-the-fly with a speech engine I didn't make, so I'll just blame that for any and all audio issues 😅.

Ooh, on-the-fly speech engine, that's cool too lol!