The camera shift when throwing the bell was a bit disorienting. Also, why were there that many enemies at once ;( 5-8 would have been more than enough. I also feel like throwing the bell should give more information / reveal more of the map. I can see the game being very good with more polish/balance and some UI improvements.
I liked the art during the dialogues, it was very impressive. Reminded me of some Supergiant games. The combat felt kind of like the arkham games