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I was just replaying this one's old flash version and noticed a few stuff:

- The mind crystal doesn't get added to the "scrolls" page, even after taking it from Geom, despite having the proper places (both graphic and in the file)

- Stars rating for finishing early "degrade" if a player finishes it and then come back to finish sidequests (e.g. If I beat Geom at 9 in game time, I get a platinum star, but if I play again to beat nightmare and take more than 1 hour, the savefile will show a golden star instead. This can annoy people as it permanently "worsen" their saves.

- Speaking of stars: Platinum is 10h or less, gold is 10 to 14h, silver 14 to 17h, bronze 17h to 20h and "black" if, somehow, anyone takes more than 20h to beat Geom. Those times need adjustement, as it is very easy to beat the game before the 7 hour mark, even more so if some RNG-based quests are skipped (like the hunter line and the nature's rune which is useless). The game can be comfortably beaten before the 6 hour mark without depending on RNG equipments.

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Hey, thanks for taking the time to write comments! I can assure you that all major problems in the old Flash version will not be present in the new version.

The remastered version is a game completely coded from scratch. It brings the game to a level I couldn't achieve back on the days of Flash.

If you have any comments or suggestions about the remastered demo version, please feel free to add them here or in the Discord channel.