- Viability: The game is definitely playable and has a core loop of collecting the flowers and taking them to the red finish flag! There could obviously be more of an end to the game, but a core loop is there!
- Presentation: There are no written rules, but the objective of the game is clear: to collect an object and leave. The elements work well and can be navigated pretty easily. I think once the cutscene is added and the illustrations are in, an objective for the game will become clearer to the player.
- Theme: I can definitely see an alien/space style theme in the project (I know they are just Unity Playground presets), but I think you could definitely do something with this theme if you wanted. Again, once that cutscene at the beginning is added, I feel like a clear theme can come through.
- Engagement: I did feel engaged in the game! It's simple enough to grab my attention and quickly understand the objective, and I think once you add your own illustrations to the game, it'll look so, so good!