Platformer but musical chairs! Quite an interesting idea. I do appreciate the fact that you went solo for this project! Obviously the game is undercooked, which especially shows in the main menu. However I see you've followed quite a few tutorials, so if this is your first game (or one of the first games), it actually is pretty good for a first game! I like the fact that the punishment criterion is not strict - you have a bit of leeway between when the STOP sign appears and when you actually get teleported back to start and (sometimes - this might be a bug or a mechanic I don't understand) lose a life. Another thing is that the music seems to fade away after a short while, which means that the game is silent even when the music is supposed to be playing. You probably need to make the music actually loop after all :) I also like that you can't brute force the game!
I've noticed more things to consider fixing or improving, like for example how you can infinitely grind points by just waiting. However, I don't want to give you much burden, without me writing ten paragraphs on how the game could be done better. Take your time to learn, experiment and improve! That's the most important thing right now, and I wish you good luck on the hard way of becoming a game developer, if that's the thing you want to be doing! With practice comes perfect! :D