Hey, I played. Nice minimalist game. Only got to level 4, and got 3 out of 4 turns, but couldn't do better. When there are 3 paths, are 2 of the 3 failures, or 2 of the 3 okay? Not that it matters for the player but I'm just curious about the odds of success. I could see this as a good base for a bigger game if you added mechanics that gave you clues, or puzzles or something for getting through the maze and making the choices less random.