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I really like the general idea, and I think it could become a cool concept especially in our generation where public figures, politics and everything in-between is everywhere.
That being said, the game felt a little unpolished in terms of general UI and some aspects of gameplay. There isn't a button to restart or return to a main menu (which also isn't present) once you finish the game; No option to skip the starting dialogue for a player who's already seen it. 
For the gameplay itself, It would be very interesting if the visions you inflict upon the wealthy would actually be related to their own personal history in real life. Maybe it already was, but in case it isn't, I believe it's a good idea. You could also have a bunch of public figures in the game and randomize them every run to ensure people will come back and play again.

Another thing is that there was no losing condition to the game. It seemed like all the visions you could choose would hurt them, and non would restore their health or cause you to lose. This makes the game a little less interesting in my opinion since there is no risk or danger.

Good job overall!

Thank you for your thoughts! I'll definitely add a lose condition in the future as well as the ability to skip the starting dialogue (d'oh!)  - thanks for playing and for offering such a great write-up!