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UlyssesHoliday

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A member registered 64 days ago · View creator page →

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There's an underlying logic that I just didn't have time to make explicit. That'll be a project for after the jam! Thanks for playing and for sharing your thoughts!

I'm glad you had fun!

That's a great idea! 

Your points are well taken! I'll work on making the underlying logic for the word combinations explicit as well as creating a lose condition. Thank you for playing!

Thank you for your thoughts! I'll definitely add a lose condition in the future as well as the ability to skip the starting dialogue (d'oh!)  - thanks for playing and for offering such a great write-up!

I hope so, too!

I quite liked the visual style but I was having a hard time figuring out who to accuse!

Really loved the art and just how wholesome it was! I did struggle a little bit with the gameplay, but I'm not the sharpest tool in the shed!

Super fun little game! Surprisingly stressful and enjoyable to manage the garden and the tempers of your captors! 

I wasn't quite sure what to do but I really liked the art style!

Once I got the hang of the gameplay, I really, really enjoyed it. It's addictive, haha. Even after I x'd it out, I was like - well, maybe I should play for a few more minutes.

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Very cute! I loved the art style. The writing was a ton of fun, too - I particularly liked the tricky German request for something other than an apple (or whatever it may be!) Also, the music was great. 

Thanks for the kind words! I got the loop issue fixed before the window was closed completely, thankfully!

Super fun! Really love the design & offering mechanics - the gravity reversal + quick drop are hilarious.