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(+1)

Thank you for playing and for the feedback, tips, and compliments. Really appreciate it.☺️

This was a small and quite rushed prototype in the end. My time management was not the best, which is always one of the trickiest parts of game jam development. There is a lot more that could be done, and I still have plenty of ideas in my head. I’ve now seen several people say they enjoyed this style of gameplay, so maybe I will revisit it in the future, expand it further, or create a new version with cleaner code😅.

My original idea was actually to show nothing outside the ship, except on the view screen during communication or combat, to reinforce the one room feeling. But another player also mentioned that having things visible outside would make it even more fun, so that is definitely a good suggestion to keep in mind. Improving the visual atmosphere is definitely on my to do list now.

Thanks again for playing, for the comments, and for the ideas for possible future additions.
And I’m glad to read that you had some fun with it despite it being a rough prototype.☺️