I like the Dispatch-style gameplay, but unlike that game, I felt like there was no good 'choices' to make. I'm sure the stats mattered for stuff, but it was overwhelming amount of shops and money that I basically just sent anyone anywhere. I didn't feel like the gameplay mechanics were explained enough through feedback to the player. The core Dispatch-style is there though, I'm sure you could recycle this and add more to make a real game out of it!