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I like the Dispatch-style gameplay, but unlike that game, I felt like there was no good 'choices' to make. I'm sure the stats mattered for stuff, but it was overwhelming amount of shops and money that I basically just sent anyone anywhere. I didn't feel like the gameplay mechanics were explained enough through feedback to the player. The core Dispatch-style is there though, I'm sure you could recycle this and add more to make a real game out of it!

Thanks for the remarks! Were you able to complete the game by sending anyone anywhere ?

Yeah haha, but maybe I just got lucky? No idea because I didn't quite grasp what was going on besides sending people to shops at a fast pace

That honestly could have been that the luck was by your side cause randomly sending people down in shops in the later days would have resulted in a loss.