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Gave it a shake. Fantastic art really pretty and stylish I loved everything about the art. Also the little pop up animations were cute. The movement felt aight. The run was good the dash was solid. But something about the camera follow was unsmooth or overly locked and it caused some pretty bad edge stuttering especially if dashing backwards. (could be unreal issue tho) The hit animation was nice but the hit box was weird (felt like it tracked the sword instead of player direction) and a little hard to read. I mostly just used dashing back and shooting. I actually really liked the mechanic of the crossbow and used that way more than the sword. The crossbow looked and felt really good and had a good balance of risk and reward in it's usage I'd say lean into those instincts, risk reward, clear aiming etc.  Sound was a little  underdeveloped but what was there was good. The  enemies were real cool. Overall this is such a visually striking game and a lot elements come together nicely.

Thank you so much for playing and for the detailed feedback! Really appreciate the kind words about the art and the crossbow - glad those elements stood out.

We’re already working on polishing the rough spots you mentioned. The camera and movement issues are definitely on our list, as well as improving hit detection and making attacks more readable. Sound will also get more attention in the next updates.

Thanks again for taking the time to share your thoughts - it really helps us improve the project!