i think the little bit of interactivity is nice. switching between freeze and fire once theyre slowed down nice. only thing is that freeze can make the round go REAALLLY slow if you dont have turrets set up everywhere. cool game though. i say lean into the active gameplay decisions.
Viewing post in Out Of Color jam comments
Thanks for playing our game!❤️
Can you explain a bit more on what do you mean by active gameplay decisions?
We do plan to add lots of other stuff like mixing colors, turret upgrades and much more and (hopefully)release a v2 after jam ends.
If you would like to, you can follow along the features we have planned to add in the github repo(maybe have a suggestion or two).
Github Repo: https://github.com/SanjayBoricha/out-of-color
the active game decisions for me were that i was able to switch ammo mid run. like from freezing enemies to the using the same turret to burn the enemies or poison them once they were frozen. it felt like i had more decision making power that effected my success in the game! just some things to do during the wave other than building the towers kept me playing!