Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Very fun game, 100% recommended,

(some things to note, also last one is bug but late esq game so to not spoil it i put it last)

1 I do think the clunciness is sometimes a bit annoying, but I have seen in another comment that your already fixing that.

2 I also think that some prices scale a bit to fast, (for example cherub's) and that the value of getting them decreases incredibly fast.

3 Another thing, I did not know (atleast in the beginning) what a cherub even was, I might be stupid, but even on refresh I didn't see anything that made it so I knew the grey goblins were cherub's (also completely missed them as they are pretty small). So maybe something to make more clear?

4 Now one of the bugs: the egg eye monster thing's thirth upgrade can go negative (atm its at -6s). It would surprise me that under 0 seconds is intended, even 0 seconds is pretty unique for a low but is still logical.

5 Also the upgrades are pretty useless, as in they are so overpowered you can beat the game with the first 2. So it isn't even needed to get the other's.

6 Another thing with the upgrade's, 10milion souls is a good end point, but it is wierd that you can't unlock everything before you "complete" the game. (atleast if your just trying to get everything, not just go afk and not try to finish).

7 I also found it a bit confusing with the settings, as you said in the metronome it can be toggled in settings, but you just need to press the metronome.

8: scaling of resource gain is sometimes very very fast, and sometimes just so incredibly slow, like in the beginning its pased pretty well, then it balloons, and then it just gets stuck, increases a lot, and then flatlines. Maybe a bit more consistent in the middle?

This does not take from the game, as I enjoyed (nearly(just that one time it took long to process)) every minute.

Also the art of this game is masterfully made. I think it's one of the best styled idle games that ive seen in a while.

I wish you all success in making this game even better than its current state.

I am also willing to translate to dutch, and half into french (as in not to localised but still a bit better than google translate, if someone is actually french it is way better to give it to them). -> just comment here i check notifs a lot.


Goodbye -random person

hi, knuffelmac! thanks so much for all of your helpful comments. we're so glad you enjoyed the game. we're a team of two people only, and the artist worked very hard on the visuals, so it's great to hear that those stood out for you. and that you enjoyed the game a lot overall! each of your feedback points is fair, and we will be addressing them individually as soon as we can.

we actually have an update coming out in the next day or so with a good portion of adjustments, but we will continue to develop the game for about another month at least. thank you again. we will certainly keep you in mind when the time for translation comes. (also- we have fixed the negative monster upgrade!)

Wow, your a team of 2? I thought this would have been a way bigger team. You 2 are crazy good.

I'll look forward to the updates, and im willing to playtest the game if needed, cause some errors are just impossible to find lol.

And also a lot of success to all your other projects. From the moment I can I'll play emblems (atm I'm not really able to download anything).

Just make sure you 2 enjoy this game, that is the most important part, good luck =D

Also thanks for the fast response =)

We really appreciate you saying all of that! The things we like to make are kind of weird, but we work hard and care about them a lot... Thank you so much for your support. We'd be delighted if you were able to play Emblems someday, and are very happy you thought to check our page for other games! Emblems is our longer-term project which has been going on for a few years. We wanted to take a couple of months away from it to create something shorter, but we'll be going back to it soon. We are doing our best to enjoy the process hehe, although it is a lot of work. Best wishes, and thank you again!!