Man, having to stare ahead and wait to hear the footsteps in the snow...what an ingenious mechanic to truly ramp up the nerve-shredding atmosphere of the game.
I feel like there's also hidden lore/gameplay with the staircase that leads to nowhere, the grave and the ring of mushrooms. Or perhaps they're call-backs to other games from the dev? Either way, although short and succinct, this was a great way to get the yuletide festive horror in full swing.