Very interesting game, unique and engaging Tetris-adjacent puzzler, cool entry!! The path-finding of the ball is super satisfying to watch and I found myself rooting for the lil guy, even thought it was just a simple red circle. Kind of neat how much emotional investment was created in a game made of only simple shape sprites. The presentation works well overall, the limited color palatte and shapes puts an emphasis on the gameplay and has a nice arcade feel to it. The animation/effect when deleting one of your blocks was a good addition of juice. I think some more moments of particle/animation stuff in this vein would help polish things up even more.
The core game loop is satisfying, and is a spot-on take on the theme. Top-down Tetris with an escort mission fits the theme perfectly and I thought your interpretation was super cool. Something like different challenge levels (use only t-shapes, pass a level using 10 shapes at once, etc) or wacky upgrades (merging shapes together, blocks that allow the circle to pass one way but not the other, etc) would help at some more depth and replay ability to the whole thing imo. The background song was super solid and all the sfx feel like they fit the world well. I think the readability of the UI/text could be improved. Overall, I think you have a very solid core game mechanic and one of the best theme interpretations in the jam. The art works but there is room for more polish. More levels or upgrade variety could help flesh out the game to a longer experience. I very much enjoyed my time with your game and think you have a very well-done entry. Keep up the great work!!