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Today, we put out a second build to our testers after fixing the stuff they found in the first round. So far, we're only seeing opinions but no actual bugs have been reported, at least at the time of me posting this so, hopefully within a few days if they dont find anything extremely game-breaking. Minor things we'll just wrap up in either a hot fix OR we'll patch it in the following update.

We're so close!

I remember the control maping error in the knifey crab part