При запуске игры она включается, появляется текст начального предупреждения и игра вылетает
2025-12-07 08:15:10 UTC
Windows-11-10.0.22621-SP0
Ren'Py 8.4.1.25072401
Early init took 40 ms
Loading error handling took 39 ms
Loading script took 6025 ms
Loading save slot metadata took 98 ms
Loading persistent took 0 ms
Running init code took 204 ms
Loading analysis data took 0 ms
Analyze and compile ATL took 496 ms
Reloading save slot metadata took 9 ms
Dump and make backups took 0 ms
Cleaning cache took 0 ms
Making clean stores took 0 ms
Initial gc took 164 ms
DPI scale factor: 1.000000
nvdrs: Loaded, about to disable thread optimizations.
nvdrs: Disabled thread optimizations.
Creating interface object took 190 ms
Init translation took 9 ms
Cleaning stores took 0 ms
Load screen analysis took 0 ms
Analyze screens took 33 ms
Save screen analysis took 0 ms
Save pyanalysis took 0 ms
Save bytecode took 0 ms
Running _start took 9 ms
Interface start took 653 ms
Initializing gl2 renderer:
primary display bounds: (0, 0, 2560, 1440)
swap interval: 1 frames
Windowed mode.
Vendor: 'NVIDIA Corporation'
Renderer: 'NVIDIA GeForce RTX 3050/PCIe/SSE2'
Version: '4.6.0 NVIDIA 576.40'
Display Info: <Info({'bitsize': 32, 'bytesize': 4, 'masks': (16711680, 65280, 255, 0), 'shifts': (16, 8, 0, 0), 'losses': (0, 0, 0, 8), 'current_w': 2560, 'current_h': 1440, 'refresh_rate': 165, 'hw': False, 'wm': True, 'video_mem': 268435456, 'blit_hw': False, 'blit_hw_CC': False, 'blit_hw_A': False, 'blit_sw': False, 'blit_sw_CC': False, 'blit_sw_A': False})>
Screen sizes: virtual=(2560, 1440) physical=(2560, 1369) drawable=(2560, 1369)
Maximum texture size: 4096x4096
Could not open 'cache/shaders.txt':
Screen sizes: virtual=(2560, 1440) physical=(2560, 1369) drawable=(2560, 1369)
Maximum texture size: 4096x4096