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Loved the art direction and vibe of the game. The main mechanic of watering the area was easy to follow and definitely is an interesting concept. However one of the checkboxes "Witness a fire" never completed and we also ran into an issue with the progressing the tutorial since the zoom controls required a numpad which one of our keyboards didn't have. Liked searching for the enemies, but didn't like how they could go offscreen. They also appeared to not respawn after being extinguished, so there wasn't much of a challenge after (Would like to see more spawns). Also it was kinda hard to find the last few dehydrated plants, so a more apparent visual/effect could help. Overall, we liked the games concept. Good Job!

(+1)

Thanks for your feedback ! and for going into detail :) Yes indeed, I spent a lot of time on the plant and fire system, and the enemy system was implemented late, so it's not fully developed yet. It definitely needs to be more challenging.