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I liked the idea and execution of this game. It's a very original mechanic, using the intersections of the signals to target enemies is something I've never seen the like of.

You found an original take on the theme and made a solid little game around that. Well done!

I kinda struggled with the actual gameplay. I think my highest score was only 420 and I didn't survive for more than a few minutes at the most. It's very punishing and feels like it's almost impossible to get the intersections to land close to either of the antennas. Obviously, it's a skill issue on my part, but I also didn't feel too invested in exploring the game for more than 15 minutes.

The game would've benefitted if there was a slower ramp in the enemy spawn rate and if there maybe was some additional mechanic that would make aiming easier.

Visually, it's a clean, no frills game and the graphics definitely don't put the game to a shame. The audio was okay as well.

Overall, it's a good entry to the jam, thanks for making the game!

Thank you so much for your constructive feedback. I completely agree with you; the game is too punishing and the difficulty ramps up too quickly. I'll definitely fix these issues in a future release; your comments make me think I might turn this into a full game, not just a small demo for the jam.