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Could you give some hints as to what to expect in this next upcoming update? 

i got my fingers cross for player accidents at some point, still will end up purchasing the update if it cost regardless. 

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Player accidents won't make it in 2.4 (Which is slated for New years but will more then likely be release in January). I do however intend to sneak into the planned 2.5 bugfix update in either late January or February.

2.4 is more focused on NPC interactions, new art, some minor performance fixes and updating the project to Unity 6.3 since 6.2 had some performance issues and project stability issues I didn't like.

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npc interactions sounds like a good idea, i wonder if there will be any friendly npcs? maybe someone that helps you escape?.. but how is npc interaction going to work with hostiles since most of the npcs are hostile to begin with.

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How the code currently works on the dev branch is that not every NPC has to start hostile or completely passive, and they can start hunting the player if their needs are not met or if the player triggers/aggros them