I've been adding to it and trying to figure out how exactly to use it best but I really like it, stuff like this deep-fold really inspires me to do more with it in various ways (: One big thing I'm planning on doing and haven't had time for quite yet is shaded heights, so like, give the program a color and shades of that color and have it basically block in areas of terrain with a simple few pixels shade "under" those areas to give it that classic pixel verticality in little cobbles or paths. This example is a lovely piece by Frannek on twitter, goat of pixel art hehe. But you see the color mapping there.