Hey Yal. I'm back again, I am so so sorry for disturbing you but I got this thing bugging me and I can't figure it out. Basically, when my player object is beneath objects, it draws the head on the very top layer (I assume as part of how they are drawn in tall grass?) only problem is, I can't find where this is set to draw as the draw event contains only, as far as I can tell, the general drawing of the player sprite. I was figuring if I could locate the code that draws the head separately, I could add a:
if (place_meeting(x,y,obj_tallgrass_32) or place_meeting(x,y,obj_tallgrass_64) {
(the code that draws the head here)
}
so that when the player is below something say, a bridge on a higher layer, you don't see the head of the player. fake 3d, if you will!
Any help would be great, and hopefully it's not something obvious I've missed like a real dumbo the elephant.
Cheers Gov.