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Solid level design, good rate of introduction of mechanics, and a good variety of those mechanics.  

I got stuck on Level 15, where the player is taught to charge their shot up for for the large projectile.  Couldn't figure out how I was supposed to get to the upper two sets of targets.

All in all, a super solid entry.  Well Done!

Thank you!


Ugh! Uploaded a quick fix deleting that one accidental tile!