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Lots of potential here. Looks great and feels great to control. Couldn't help noticing that others have similar feelings about the lack of direction. I think if there was a CLEAR goal in this game (like collecting all treasures, UI to show how many more you needed, a feeling of start leading to a finish) then I would definitely have wanted to stick around to the end. As it was after 5 minutes or so of finding water, and finding one jewel, I realised I didn't know what was expected of me so I stopped. But it is a cool game world and needs very little work to make it a great game to play. 

Thank you for your comment!

Being 100% honest, when coming up with the concept of the game I focused on the mechanics more than the objective, and I guess that shows XD

Thinking about it, not putting a treasure counter UI was very silly of me :c