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(+1)

That was so funny!

Very creative premise, and might be a recent memory for alot of us.

I thought the rounds were a bit long, and would have liked to try the other missions instead of repeating if the goal wasn't met.

Also, some of the NPCs would just stand in place jittering.

Great work on all the art assets, and the FPS/Tower Defense gameplay reminded me of Orcs Must Die!

(+1)

Thank you so much for playing and for your comment! We’re glad you enjoyed the premise and that it reminded you of Orcs Must Die!, as well as the art style and assets.

We take note of what you mention: adjusting the round length, offering more mission variety without too much repetition, and improving the behavior of NPCs that get stuck.

You can already play the new version, where we added an extra mission. However, I recommend checking back tomorrow, since there will likely be two more missions available along with new shops.

Your feedback helps us prioritize improvements, and we hope you enjoy the upcoming builds with more dynamic missions and smoother AI. Cheers, and thanks for your support!