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(1 edit) (+2)

Nice work! The steering mechanics felt great, and the shooting vibe reminded me of Death Rally.

You might be interested in a driving/shooting game I made for Brackeys game jam a few months ago: "Nuke N Rally"

Your AI opponents are very well done, I haven't dipped into the navigationagent2d class but after seeing this I think I will!

If I needed to come up with a suggestion, it would be for more tracks, multiplayer, or a leaderboard.

Good entry, great use of the theme!

(+1)

Thanks! Will definetly give your games a try! The AI is navigationagent2d with AStar for a path, then we take a point at that path and use BOID to get input for forward and rotations! 

Thank you!