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(+1)

Thanks for the feedback :3 Sprinting is a good point actually - I added it ^^

As for the real-Time TF: I'll play arround a bit with the idea. The biggest problem ist that I have to come up with a way that makes it kind of "managable" so that I don't have to draw dozens of inbetween sprites for each form - But maybe I can make a nice shader that does that. :3