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(+1)

This is a good looking game—absolutely beautiful with the lights and sound design! It really adds an impact. I thoroughly enjoyed playing it and was invested in the core mechanic of crashing to make waves.

A small suggestion: I found the simple wave-spamming mechanic a little easy; some incentive for more strategic wave creation would be great! Also, the angled, close-up camera made it a bit tricky to gauge distance while moving.

Nonetheless, I had great fun playing this, Kudos to the team!

(+1)

Thank you for your comment , really happy to hear you enjoyed it ! 

Re feedback , I will probably put the slam on cooldown down the line. Currently, enemies can only be hit within specific intervals ,what was meant as an anti-wave spam measure. But I agree, its a bit too simple . Camera will have a rework as well, the perspective is a bit skewed in some spots. 

Thank you once again from the team of one ,aka me 😁