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(+1)

Was able to escape. It was fun :) 
The only couple of constructive criticisms I have is that the meteor sounded more like zombie growls/breathing than the sound of a flaming meteor (at least to me, I kept thinking I was getting chased which broke the atmospheric vibe for me). And example of what might work better: https://freesound.org/people/humanoide9000/sounds/329029/  you could trim it with audacity to just after it gets really loud, then have your current explosion. I think it'd fit a bit better. 

And have the quest text change from "not done" to "Not started", then have "started" then "done" (or "complete"). 

Otherwise, good job, was a nice little game! ^.^

I'm glad you enjoyed it! I understand the meteor sound was a little rushed and would definitely improve most audio and add music if more time was allocated. As for the UI, that never crossed my mind but it would look so much better. Thanks for the feedback!