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The Four No Way Out is a Horror walking Simulator with a story about a killer in your neighbourhood.

(Spoilers)

Gameplay:walking sim gameplay. you walk, you press e and you search for the place to go next to which was interesting but not greatly made because names and places are not super recognisable. overall alright but i dont like how slow you are and how much it does not specify what to do.

Visuals: has a lowpoly aesthetic. It looks overall fitting but has some aspects that make it look underwhelming like the night being too bright. i liked the neighborhood to and that it has a open street. 

Sounds: The Music is almost nonexistent which i think is not good for this type of game. when im walking with 1mph and its night and supposed to be scary, make it scary. needs more sfx and music. 

Story:I like the story very much. you have 4 friends and they act strange, especially 1. then people start dying and it goes into this thing trying to figure out who it is. meanwhile you do normal house stuff and meet up with them.I do think the story was a little confusing and lose especially at the dream sections. tighten that up.

Bugs And Critic:

-I couldnt finish the game because after i wanted to meet at Guntur house the NPCs kept dancing in a circle lol.

-i hated how long some stuff like cleaning, walking and talking took. make it faster or at least give the option. this game has a little bit of open world to it so my character cant walk 1mph its just annoying and your wasting players time.

-I had a big where even before i knew the killer, i could enter Guntur house and read his killer manifesto. that spoiled the story for me sadly. so please fix that.  

Overall, I give you a 6/10 because i liked the story and open world. But it felt a lot unfinished and with not enough love. And well, the bugs basically killed my play trough. Keep going and this game can be in the big leagues !

Thank you so much for playing my game and for the detailed feedback!

I really appreciate your honest review.

I’m already working on a patch to fix the bugs you mentioned — especially:

the NPCs moving in circles,

the door that can be opened too early,

and improving the hints for the next objectives.

I will also improve the walking speed, add more sound effects, and adjust the night lighting.

This is my first game, so your feedback helps me a lot to make it better.

Thank you again for taking the time to play it!

Thank you so much for the detailed feedback 🙏

I’ve just uploaded a patch that fixes the NPC circling bug, the Guntur house issue, and improved player guidance.

Sorry you couldn’t finish the playthrough due to bugs.

If you ever want to check the updated version, it’s now live.