Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Yes you should be able to use js

SceneManager.push(CGMZ_Scene_Jukebox);
SceneManager.prepareNextScene(false, true, "");

Okay sweet, I was able to figure it out a bit after I posted, but I missed the prepareNextScene part.

Working great, thank you!

I am glad you got it working 😁the scene needs to be prepared, those arguments are for the "permanently change map music" "stop after scene exit" and "scene background" settings