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Nuclear Throne Together

An online multiplayer mod for Nuclear Throne. · By YellowAfterlife

Last update completly broke the game

A topic by MattFright created Apr 14, 2017 Views: 511 Replies: 2
Viewing posts 1 to 3

When tried to ""balance"" the palace dogs jumping vulnerability, i think the developer just messed up with the whole way Nuclear Throne works with continous damage. Melee is twice as weak now (wrench with scarier face doesn't even kill crows with one hit anymore), gamma guts is way weakier, lasers and explosions aren't working properly, etc. I would really like if you made this optional (as it screws up with the whole game, and people who main melee and use gamma guts get screwed over bcz of it), a separated mod, or just revert that. Right now NTT is unplayable for me and my friends because of this.

Developer (1 edit) (+1)

That was not a balance change.

It was a change to make custom enemies and custom projectiles possible, as the game previously was literally checking if something is currently displaying a "hit" sprite or not to determine whether to deal damage. Since this basically made the entirety of enemy logic a bloody pile of hacks (e.g. for firing animation enemies are actually changing their idle/walk sprites), and imposing this upon modders would be suboptimal at best, I have taken the time to make it into an proper countdown timer until next melee hit instead.

However, as you have mentioned, this does seem to change damage of some things... I'm currently figuring out why's that, as it would seem like it should have been a +-10% damage difference (off-by-one-frame) at most. Unfortunately, making this mod isn't my full-time job, so I have to balance between mod development and actual work.

As per palace dogs and Big Bandit in particular, the ability to hit them multiple times during attacks will be returned in next update explicitly, since the game does seem to have been balanced around the bug (instead of fixing it).

Ah, sorry, i've watched sleepcycle's stream on your mod and he said that you made this change to balance the palace dogs easy kill. Thanks for the attention though, love your work!