We have here a wonderful and fantastic action game! The constant frenetic chaos is undoubtedly a lot of fun, challenging, and engaging. The visual effects bring an incredible life to the game, providing a satisfying and eye-pleasing experience.
I must admit that at first, I thought it would be too visually chaotic to the point of overwhelming the gameplay at times, especially because of the heat distortion. But that wasn't the case. There were a few moments when I would charge into an attack on the ground thinking it was gold haha, but after some time and practice, you get the hang of distinguishing between what’s an attack and what’s gold.
The score system was a great addition, as it promotes a healthy sense of competition among players, and I really appreciate that. It’s something I plan to learn how to implement in my future games, and I hope I can do that at some point.
The grid movement makes the action feel very unique, as it’s not necessarily the type of movement we see most in games focused purely on action. I’d say it gives the game a lot of identity.
I really enjoyed it in every aspect, keep up the great work! Congratulations on the game, and I wish you good luck in the jam!