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(+1)

I understood how to complete the game while I was looking for clues in the comments x)

I saw that green light in the top right corner of my screen right as the timer reached zero while still being in the start room and was like "Oh something happens when you don't move, that's cool!".

I agree with the others that the puzzle design isn't intuitive, but that last section gave me some OuterWilds vibe and I reallly liked it.

Visuals and Audio are great, too bad that most of the time you die right after the music drop :)

Still very impressed by what the game had to offer, good job!